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Highest dmg red.tome fire emblem
Highest dmg red.tome fire emblem










highest dmg red.tome fire emblem highest dmg red.tome fire emblem

Her Spd is a dump stat and boosting it will not change most of her matchups, thus it is safe to take as a bane. +Atk helps Sophia boost damage output to eliminate her foes on her counterattacks. Halloween Sophia's best IVs are +Atk and -Spd. The only way to access IVs for this unit is through using Trait Fruits. ◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flawsĪs a hero obtainable only through Tempest Trials, Halloween Sophia will always have neutral IVs by default.

highest dmg red.tome fire emblem

If a Rally Assist skill is used by unit or targets unit, inflicts Spd/Res-5 and【Guard】on foes in cardinal directions of unit and target through their next actions.Īt start of turn, grants Spd+2 to adjacent allies for 1 turn.Īt start of turn, grants Spd+3 to adjacent allies for 1 turn.Īt start of turn, grants Spd+4 to adjacent allies for 1 turn.Īt start of turn, if unit is adjacent to an ally, grants Spd+5 to unit and adjacent allies for 1 turn.Halloween Sophia Best IVs Recommended IVs Stat If a Rally Assist skill is used by unit or targets unit, inflicts Spd/Res-3 and【Guard】on foes in cardinal directions of unit and target through their next actions. Inflicts Special cooldown charge -1 on target per attack during combat through its next action. If a Rally Assist skill is used by unit or targets unit, inflicts Spd/Res-1 and【Guard】on foes in cardinal directions of unit and target through their next actions. Stat total calculation excludes any values added by merges and skills.) If unit is 5★, level 40, not a Legendary Hero or Mythic Hero and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. If unit is 5★, level 40, a Legendary Hero or a Mythic Hero, and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena.

highest dmg red.tome fire emblem

If unit is 5★ and level 40 and unit's stats total less than 170, treats unit's stats as 170 in modes like Arena. If unit is 5★ and level 40 and unit's stats total less than 165, treats unit's stats as 165 in modes like Arena. If unit is 5★ and level 40 and unit's stats total less than 160, treats unit's stats as 160 in modes like Arena. Grants Spd+6 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn. Grants Spd+4 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn. (Example: if foe has +7 bonus to Spd, inflicts Spd-20, for a net penalty of Spd-13.) Calculates each stat penalty independently. At start of combat, if foe's HP ≥ 50%, inflicts Spd/Res-6 on foe during combat and inflicts penalty on foe's Spd/Res during combat = current bonus on each of foe's stats × 2. Rarityįor stat values between level 1 and 40, see this page. This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth. The stat growth page explains how the variation works.












Highest dmg red.tome fire emblem